Ender’s Game

16 10 2007

I’ve just finished reading Speaker for the Dead, the second novel in a quartet of books written by Orson Scott Card and I can’t recommend the book enough.

One thing keeps bugging me though. Through the two books of his I’ve read there are ongoing messages about truthfulness, honesty and the potential of humanity, but reading his Wikipedia page I cane upon the following paragraph:

He believes homosexuality to be a sin, and has called same-sex marriage a “potentially devastating social experiment.” In his essay “The Hypocrites of Homosexuality” he advocates laws against homosexual sex, “not to put homosexuals in jail,” but to encourage gay men and women to have sex only in secret “so as not to shake the confidence of the community in the polity’s ability to provide rules.” In the same essay, he claims to have a number of homosexuals as “dear friends” and speaks out against the use of “ugly words like faggot.” Homoeroticism is a main theme of his book Songmaster.

I wasn’t sure if this was just Wikipedia vandalism, but I followed links to other sites mentioning this. I guess this just shows that he’s a human guy with the same seemingly bizarre ideas we all entertain, but I just found it hard to reconcile the statements that he makes with the picture I’d built up of the author.

UPDATE: Forgot to mention that I’m not sure about the next in the series, thanks in part to this XKCD comic. Curse you again Randall Munroe!





New Futurama

19 08 2007

Just because I can’t be bothered to post anything but Youtube videos recently. But still - Woot!.





Street Fighter Salsa

15 08 2007

Those crazy Koreans, eh? We can only hope Capcom take note and produce a beautifully animated, HD Street Fighter dance-’em-up. Put it on the Wii, and you’ve got a sure fire hit.





More simple things

6 08 2007

Well, I’ve spent all day thinking about posting an entry, so here it is. Yup, I’m that stuck for ideas.





Popeye vs. Anime

1 08 2007

This is just awesome. Popeye has been a staple favourite cartoon character of mine for a long time, and seeing him freak out over ’staple’ animé weirdness is fantastic.





Sloops of War

31 07 2007

Sloops of War is an open source game project me and my friend Mat Booth are working on.

Basically, the premise is a turn based naval combat game with a focus on strategy; not on tank rushes, base building or improbable comebacks. We want to recreate the tactical feel of Advance Wars where you know the outcome of encounters, but remove the troop building aspects that (for me) bogged the game down.

We’re developing for 32-bit Windows and Linux, and thus far have a very nice blue OpenGL screen. We’re still in the documentation phase, and should have a final proposal document finished soon. This will allow us to begin a functional specification; the meat of a design document. If you have any ideas to contribute, or want to sign up to the development mailing lists, hit the Sloops of War Trac page for more info.

We’ll be starting up a Dev blog on the page shortly, so if you’re remotely interested in Open Source games, keep your eyes peeled.





On Gamers and Gaming

4 07 2007

In the immortal words of Spider Jerusalem, ‘I feel a column coming on!’.
I’ve been sitting all night, drinking a bottle of Pinot Noir and reading The God Delusion by Richard Dawkins. On a whim I pulled up Kotaku and had a browse around the recent news, which I found to be ; as always; well written and thought out. It’s only until I read the comments that I began to realise the bizarre and scarily diversive nature of gamers.
First I need a little background; I’m not an average gamer, I play more than most and seldom go a week without purchasing a new title. For all intents and purposes I’m a gaming neophiliac, whoring myself to the shiniest thing of the moment, a fact that I think this is borne out by the posts on this blog. I can explain this easily; I’m staunchly anti-DRM. I think that Apple has done things incredibly wrong with their online store, and have made my feeling as such known. Conversely I own an iPod and would not be without it, and I lust after an iPhone. The thing is I don’t want these things out of practicality, I want them from the lust of them being undiscovered and exciting; something many other things lack.
This is exactly the reason I took the somewhat drastic move of trading my Wii in for (a part of) a PS3. I see the merit of the Wii, I loved Twilight Princess and I got a thrill from seeing my entire family playing Wii sports at Christmas, but after the initial furore the Wii became mundane for me. Perhaps it was the lack of new games or just animal lust for a new console, but it came to the point where the Wii was completely unused unless I’d had a few and a group of my friends were around. This may fly in the face of previous posts, but the human mind is by nature capricious.
The point I’m gunning for is that people say that consumers don’t buy hardware, but games. I truly believe that to be false, as that’s pretty much the entire reason I bought a PS3. I’m writing this post from my living room sofa via my installation of Ubuntu on my PS3 right now. The Illuminati of the gaming world may pontificate upon the crucial factors of introducing new gameplay ideas, but there will always be people who just want to have fun with something unexplored.
It’s true that the Xbox 360 is seeing huge promise as the de-facto gamers machine of choice for this gen, and the Wii is shaping up to be a huge mainstream success; these are facts that I cannot dispute. All I ask is for people to remember that some choose options for different reasons. Has the PS3 been compared to the Dreamcast unfairly? Only the lapse of time can tell, but until then remember that underdogs can bite just as hard.

UPDATE: Before commenting remember I mentioned the bottle of wine at the start of the ramble, also double semicolons are never acceptable.





Save Us from Peter Molyneux

30 05 2007

Has anyone else seen part one of the Fable 2 developer diary on Live? In some respects it’s great, but in others it’s terrible horrible news.
On the upside, it’s a great laugh to see ‘ol PM (I saw him at ECTS one year, you know) with the wank hat firmly pulled down around his ears. The bit where he enthuses about not having control of the dog is especially entertaining; did he not play Black and White?
Sadly the video also gives me the willies about the fate of Fable 2.
I have no trepidation saying that I adored Fable, it was a great RPG and had simplicity. From watching the video I get the feeling that Lionhead is trying to overcomplicate things, yes creating emotional attachment is one thing but in a hack-and-slash game? I’m not sold.
I pray for the day when when I can actually have some sort of empathy for a game character, but taking dates out for a walk and having an annoying AI dog follow me around are not advances in interactive emotion. They’re extraneous rubbish that will detract from what Fable set out before.
What I’m trying to say is that I want Fable 2, not Faux-Medieval Life Simulator 1.





Lordi at the Movies

22 05 2007

This could be the best news ever! According to the BBC Lordi is making a film, imaginatively called Dark Floors.
Having (regrettably) never seen Cradle of Fear, and I hope watching this will help atone for my misdeeds. After seeing Lordi live, being forced to put up with small obnoxious children stood next to me, and being the only guy there not wearing a black t-shirt; I can safely say that whatever those guys are in, it’s going to be cinema gold. Hoyes!





Look Around You

21 05 2007

I was a little disappointed when perennial student favourite, Look Around You came back for a second series. Rather than aping the science programmes your teachers made you watch at primary school, it tried to take on a format similar to Tomorrows World.
This video (Via Kotaku via Insert Credit via Frank) looks at the future of computers, and shows kids today how a 70s computer game shop was like back in the day. Ahh the memories! If only I was alive in the 70s, and owned a computer before 1990, sigh.